
Game Development
I’ve participated in several game projects that each taught me unique and valuable lessons in many disciplines.
DUNJUNGUY
DUNJUNGUY is a multiplayer dungeon-crawling RPG, featuring hand-drawn art, permanent death mechanics, and procedural generation.
RoboCo (Filament Games)
RoboCo is a sandbox game about designing and building robots to serve the needs of squishy, hapless humans in the world of tomorrow!